Wednesday, May 4, 2011

Perk Slot 2

Hardened | Hardened Pro

Ability: Increases your weapons bullet penetration, but it doesn't increase bullet damage. This is pretty much like Deep Impact from Call of Duty 4 and FMJ weapon attachment from Modern Warfare 2.

Pro Ability: Your weapons do extra damage to aircraft and turrets. This also reduces flinch when you are shot by someone.

Scout | Scout Pro

Ability: Enables you to hold your breath longer when steadying a weapons scope. Scout offers a significant advantage to sniper class weapons.

Pro Ability: Allows you to switch your weapon faster.

Steady Aim | Steady Aim Pro

Ability: Steady Aim increases a weapons hip fire accuracy and also reduces shotgun spread. This should be used with the Dual Wield attachment, since Dual Wield significantly reduces a weapons hip fire accuracy.

Pro Ability: When equipped, this enables you to aim faster after sprinting and recover faster from a knife lunge.

Sleight of Hand | Sleight of Hand Pro

Ability: Gives a faster reload time by reducing your weapons reload time in half. This is extremely useful with weapons that have long reload times, like shotguns and light machine guns.

Pro Ability: Allows you to aim down the sight ~50% faster than normal. This doesn't work with weapons that have scopes.

Warlord | Warlord Pro

Ability: This is the equivalent of Bling from Modern Warfare 2. Warlord allows you to put 2 attachments to your primary weapon. Stealth classes should use this since they can equip a silencer to remaining undetected and still reap the benefits of having a second attachment.

Pro Ability: You start with one extra lethal and tactical grenade, except smoke (WILLY PETE).

Sooo... which perks do you all prefer for slot 2?
for me this on depends. SMG classes i use steady aim mostly. For all other classes besides sniper i use either Sleight of hand or Warlord. For snipers i use the obvious Scout.

22 comments:

  1. ye steady aim is the only one i use from those

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  2. STEADY AIM PRO! You dunno how many times it has saved my butt during a firefight. Second I would have to go with Warlord.

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  3. Sleight of Hand Pro for life.

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  4. I'm definitely a Steady Aim man, although Warlord is great when you want to beef up a Commando.

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  5. I usually switch between warlord and slight of hand.

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  6. Sleight of Hand is always nice to have.

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  7. Very useful guide. @Clutch Nuggets Sleight of Hand > all;D

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  8. Steady Aim for sure... SoH seems good too

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  9. Wow! so helpful! I'm a steady aim person myself.

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  11. I usually use Sleight of hand.

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